SamMakesCode
Amateur game developer, professional API developer. Father. RPG lover. Ranting and wrangling. Join me on my game dev development journey
Tag: game-dev
Posts about my adventures with game dev, or game development generally
Hey and welcome back for part three of my DevLog. In the previous post, I did something of a deep-dive into how I'm generating terrain for my game - in this update I want to be a little more summary.
Adding a texture to my terrain mesh
When I left you last, I had a nice mesh that was reacting to light but it...
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Hey you, this is number 2. Do you wanna read number 1?
No? Okay.
After the previous DevLog, I felt as though I'd taken 2 steps forward and one step back.
Even though I'm still finding my feet with this project, I felt like I'd spent quite a lot of energy and didn't have much to show for it.
I did have a heightmap...
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Hey you, and welcome to my first DevLog for the so-far unnamed multiplayer RPG I'm creating.
This is actually the fourth post I've written, but in the first three I spent a lot of time waffling about what I'm building and why - stuff you might not care about.
I thought a better introduction to this project would be to dive in to what...
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