SamMakesCode

Amateur game developer, professional API developer. Father. RPG lover. Ranting and wrangling. Join me on my game dev development journey

Posts from my multiplayer RPG DevLog and other software ramblings

Calyros DevLog #10 - Walls, doors, windows and floors!

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Having recently completed some project restructuring that wouldn't have been very fun to show off in a dev log, I was really excited to get back to building visual things! If you didn't catch my previous post, I've created an official discord server for Calyros where I regularly post screenshots - come join us! Walls As seen in this post on my BlueSky page...   continue →


Calyros DevLog #8 - Character actions, pathfinding and animations

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rpg-devlog rpg multiplayer game-dev

Since the last update I've achieved a few more minor milestones towards "prettifying" the game, but also added some core functionality. I apologise for getting this update to you a week late, I was feeling a little demotivated and burned out and decided to give myself a break rather than force through an dev log update. But, we're here now - let's get on....   continue →

Calyros DevLog #7 - Adding terrain, rocks, trees, day-night cycle and theme changes

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Another week of productivity! In my previous post, I talked about networking and project restructuring. Those things are very important, but they're not sexy. Adding a bunch of nice visuals is sexy. Theming and styling After restructuring my project and focusing on implementing the networking code everything looked a bit dull, so I wanted to do some styling changes to make the game feel...   continue →



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